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Reason: Creator Request
Exceptions: Recreated animations, screenshots, and the old design.
G-200 is the twelfth entity you will encounter throughout the G-Section, and the 44th entity you will encounter throughout Rooms: Low Detailed as a whole. More information about G-200
will be presented below.
Appearance[]
Behavior[]
Upon any door past G-200
being opened, G-200 will have a chance to spawn. If G-200
does spawn, it will appear in the next room in a random location and play a distant beep along with its calm ambience, alerting players of its presence. It will wait around five seconds before rushing to the lobby, killing any players that are in motion in its path. Upon reaching
G-000
, G-200 will then sink through the floor, ultimately despawning. This behavior is similar to G-60
, who also detects movement, like G-200
.
Strategy & Tips[]
- As stated in the Behavior section of this page, G-200
only kills you if you move, so hiding is unnecessary for evading G-200
, unless it is paired with other entity, like G-55
. This excludes G-60
, as it is also a movement detector, like G-200
.
- G-200
doesn't immediately detect movement until about three or four seconds after its initial arrival. This gives you time to get into a hiding spot incase another entity shows up, like G-26
.
- If G-200
is by itself, all you have to do is to not be in motion by the time G-200
begins moving, until G-200
is far away from you.
- In the event that G-200
spawns with G-300
, get into a hiding spot immediately to prevent any other entities from ending your run, like G-222
or G-250
. Once G-200
passes, G-300
will probably begin to make its attack if it hasn't already. From there, deal with any entities that may spawn during this time.
Trivia[]
- The room
G-200
, is exactly the thousandth room in the game, assuming you start from the A-Section. - B-100
shares its eye image origin with G-200
.
- G-200
's calm ambience origin is this sound with a PlaybackSpeed of 0.35 and with a distortion sound effect.
- G-200
's mouth is shared with the old iterations of A-150
's mouth.
- G-200
looks similar to Glingo
, an A-150
clone.
- G-200
and G-60
are siblings.
- Proof of this fact can be found in the Gallery section within this page. This is also likely due to the fact that both G-60
and G-200
detect movement.
- Proof of this fact can be found in the Gallery section within this page. This is also likely due to the fact that both G-60
- If G-200
was an A-Section entity, its name would be A-145
.
- This has not been proven yet.
- G-200
kills people who are moving because its eyes are sensitive to movement and it kills people because all the other entities serve that role, like G-55
and/or G-60
.
- One of G-200
's particles are its own eyes, but enlarged.
- According to Bugggs7, G-200
is always sleepy.
- Proof of this fact can be found in the Gallery section of this page.
- G-200
never closes its eyes, which is why they're bloodshot.
- G-200
is one of four canon centenarians in the game.
- G-200
's C Variant, CG-200
will be added to the game and is an upcoming entity.
- G-200 may or may not have it's varient in the game since the game got cancelled/privared and CG-200 will proably not be in the game.
Gallery[]
In-Game Images[]
In-Game GIFs[]
Miscellaneous[]
</gallery>
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