A-75 has a very long discussion.
This means that A-75's page has TONS of reading, it is recommended to only read the important parts of A-75.
A-75 has a similar name to another entity/feature from a different Rooms fan-game. Please do not confuse them with each other.
Some parts of A-75 contain profanity.
If you are not comfortable with strong language such as cursing and inappropriate words, please click off this page, as there will be some of those here.
Not to be confused with A-120 and A-200 due to them also having a scribbled appearance, or J-46 for also appearing similar and being part of A-75's family, or even A-185 due to their very similar animations.
A-75 may have already undergone a redesign, or could currently be in the process of being redesigned.Contents residing on this page have been/will be redesigned and/or overhauled.
A-75's image is NOT allowed on this wiki meaning you cannot add it. If you do so, you would get an INSTANT BLOCK for INFINITY.
Reason: The creator of A-75's current design does not want people to make porn out of A-75's current design, and also to prevent people from making their own C-75.
A-75 is the 6th entity you will encounter in the A-Section.
Appearance
(Who the hell would make porn out of A-75s new design just put it on here bro)
A-75 is a pink scribble entity, featuring a large mouth that opens and closes. His movement pattern is similar to A-200's, and he possesses numerous teeth. Additionally, A-75 emits a pink light and leaves behind a magenta energy trail. A-75 is also a friend of Glee as well.
Behavior
A-75 will emit a loud bang sound, indicating his arrival. As soon as that happens, A-75 will spawn about 10-15 rooms behind the latest room and begin rushing. If A-75 detects an unhidden player anywhere within his range, he will chase the player directly until they enter a hiding spot once again. After about 30-40 seconds, A-75will despawn, making a scribble sound effect when doing so.
Strategy & Tips
In order to survive A-75, players must find a common hiding spot, such as a locker, blue locker, or table.
When A-75 passes by, or rebounds from the current door, Do not immediately exit your hiding spot, as he will turn back around to kill you due to its "aim script".
The best hiding spots to avoid A-75 are gray lockers, The reason being that hiding in a table or a blue locker takes more time, which is not good, as A-75 will be able to catch players while in the process of hiding, meaning that you need to be fully hidden to not die from A-75.
(EXTRA NOTE) If you are not fully hidden, you will die.